Tips & Tricks: Modeling Hi / Low Poly Models for Next-Gen Games
I originally started doing this tutorial for a friend on my mod, Project Deus for UT3, and decided to expand it's goal a bit. It concerns the rationale, how's and why's of making models for normal map generation. While there are a few 3DS Max-specific things in there, i classed it miscellaneous because i'm talking about general principle, and don't really delve into the Max application.
I hope this is helpful for all the aspiring 3d artists out there.
Thank you! This info is needed by many. Including myself. Although I know the basics.. you hit on some details that I was not familiar with. Thanks again!!
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Daily Literature Deviations is a group that is dedicated to bringing literature to the forefront of the deviantArt community. We attempt to accomplish this by daily featuring Literature artists from around the community that deserve the recognition, but are not getting it.
Each day we will feature 5 deviations from the Literature categories in a News Article. In order to support the artists that we feature, we ask that you the news article as well as check out the individual pieces. We understand that each day you may not be able to check out each and every one of the pieces, everyone has their own things going on. We just ask that you make an attempt to help support the growing Literature community.
^Ikue has been a devious member of our community for almost 7 years and in this time he has proven to be nothing short of dedicated and devoted. Whilst volunteering his time over the last 22 months as a Gallery Moderator within the Community Relations Team, Chris has brought the Vector gallery and many vector artists directly into the spotlight. ^Ikue's commitment to the community is evident in everything he touches and you can always find him reaching out to others with an encouraging word. Chris is a natural leader with a vibrant and empathic personality, and is a role model for deviants everywhere. It's ev... Read More
Comments
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TANSTAAFL
"The believer is happy; the doubter, wise."
-Hungarian Proverb
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It's a great conversation peice.
SNAK [link]
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Unfinished prototype, a consequence of something to be...
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Unfinished prototype, a consequence of something to be...
[link]
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TANSTAAFL
"The believer is happy; the doubter, wise."
-Hungarian Proverb
Try this for a picture:
[link]
--
TANSTAAFL
"The believer is happy; the doubter, wise."
-Hungarian Proverb
--
It's a great conversation peice.
SNAK [link]
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